| Item Use Script | 
		
							 1 .@a 
2 = 
3 getskilllv("HP_MEDITATIO"); 
4 bonus 
5 bMatkRate,3; 
6 bonus 
7 bCritical,15; 
8 bonus 
9 bAspdRate,1*.@a; 
10 if 
11 (BaseLevel 
12 =105) 
13 { 
14 bonus 
15 bVariableCastrate,-10; 
16 bonus 
17 bDelayrate,-10; 
18 bonus2 
19 bSkillAtk,"PR_MAGNUS",25; 
20 bonus2 
21 bSkillAtk,"AB_JUDEX",25; 
22 bonus2 
23 bSkillAtk,"AB_DUPLELIGHT",25; 
24 if 
25 (BaseLevel 
26 =110) 
27 { 
28 bonus2 
29 bMagicAtkEle,Ele_Neutral,20; 
30 bonus2 
31 bMagicAtkEle,Ele_Holy,20; 
32 bonus2 
33 bAddSize,Size_All,15; 
34 bonus2 
35 bMagicAddSize,Size_ALL,15; 
36 if 
37 (BaseLevel 
38 =115) 
39 { 
40 bonus2 
41 bSkillAtk,"PR_MAGNUS",15; 
42 bonus2 
43 bSkillAtk,"AB_JUDEX",15; 
44 bonus2 
45 bSkillAtk,"AB_DUPLELIGHT",15; 
46 } 
47 } 
48 } 					 |