| Item Use Script | 
		
							 1 .@r 
2 = 
3 getrefine(); 
4 bonus 
5 bAtkEle,Ele_Holy; 
6 bonus 
7 bUnbreakableWeapon; 
8 bonus 
9 bMatk,190; 
10 bonus 
11 bVit,2; 
12 bonus 
13 bInt,6; 
14 autobonus 
15 "{ 
16 bonus2 
17 bSPRegenRate,150,1000; 
18 }",1,4000,BF_MAGIC; 
19 bonus2 
20 bSkillAtk,"AB_JUDEX",20*(.@r/3); 
21 if 
22 (.@r 
23 =7) 
24 { 
25 bonus2 
26 bMagicAtkEle,Ele_Holy,15; 
27 if 
28 (.@r 
29 =9) 
30 { 
31 bonus 
32 bDelayrate,-15; 
33 bonus2 
34 bSkillAtk,"AB_JUDEX",30; 
35 if 
36 (.@r 
37 =11) 
38 { 
39 autobonus3 
40 "{ 
41 bonus2 
42 bMagicAddSize,Size_All,20; 
43 }",1000,15000,"PR_MAGNUS"; 
44 } 
45 } 
46 } 					 |