| Item Use Script | 
		
							 1 .@r 
2 = 
3 getrefine(); 
4 bonus 
5 bUnbreakableWeapon; 
6 bonus2 
7 bSkillAtk,"SP_SWHOO",10; 
8 bonus 
9 bMatk,12*(.@r/3); 
10 if 
11 (.@r 
12 =7) 
13 { 
14 bonus2 
15 bSkillAtk,"SP_SWHOO",20; 
16 if 
17 (.@r 
18 =9) 
19 { 
20 bonus 
21 bVariableCastrate,-10; 
22 if 
23 (.@r 
24 =11) 
25 { 
26 bonus2 
27 bSkillAtk,"SP_SWHOO",25; 
28 if 
29 (.@r 
30 =12) 
31 { 
32 bonus2 
33 bMagicAtkEle,Ele_Holy,15; 
34 bonus2 
35 bMagicAtkEle,Ele_Fire,15; 
36 bonus2 
37 bMagicAtkEle,Ele_Earth,15; 
38 bonus2 
39 bMagicAtkEle,Ele_Water,15; 
40 bonus2 
41 bMagicAtkEle,Ele_Wind,15; 
42 bonus2 
43 bMagicAtkEle,Ele_Ghost,15; 
44 bonus2 
45 bMagicAtkEle,Ele_Dark,15; 
46 } 
47 } 
48 } 
49 } 					 |