| Item Use Script | 
		
							 1 .@r 
2 = 
3 getrefine(); 
4 bonus 
5 bMatk,350; 
6 bonus 
7 bUnbreakableWeapon; 
8 bonus 
9 bMatkRate,7; 
10 bonus2 
11 bAddClass,Class_All,7; 
12 bonus2 
13 bSkillAtk,"SU_CN_METEOR",15; 
14 bonus2 
15 bSkillAtk,"SU_PICKYPECK",15; 
16 if 
17 (.@r 
18 =7) 
19 { 
20 bonus 
21 bAspdRate,10; 
22 bonus 
23 bVariableCastrate,-10; 
24 } 
25 if 
26 (.@r 
27 =9) 
28 { 
29 bonus2 
30 bSkillAtk,"SU_CN_METEOR",20; 
31 bonus2 
32 bSkillAtk,"SU_PICKYPECK",20; 
33 autobonus 
34 "{ 
35 bonus2 
36 bAddSize,Size_All,10; 
37 bonus2 
38 bMagicAddSize,Size_All,10; 
39 }",1,10000,BF_MAGIC; 
40 } 
41 if 
42 (.@r 
43 =11) 
44 { 
45 bonus 
46 bDelayrate,-20; 
47 } 					 |