| Item Use Script | 
		
							 1 .@l 
2 = 
3 BaseLevel; 
4 .@a 
5 = 
6 getskilllv("RG_PLAGIARISM"); 
7 bonus 
8 bMatk,180; 
9 bonus 
10 bMatkRate,3; 
11 bonus 
12 bDelayrate,-1*.@a; 
13 bonus2 
14 bAddClass,Class_ALL,3; 
15 if 
16 (.@l 
17 =105) 
18 { 
19 bonus2 
20 bSkillAtk,"SC_FATALMENACE",25; 
21 bonus 
22 bAspd,1; 
23 if 
24 (.@l 
25 =110) 
26 { 
27 bonus 
28 bShortAtkRate,15; 
29 bonus2 
30 bAddSize,Size_ALL,15; 
31 bonus2 
32 bMagicAddSize,Size_ALL,15; 
33 if 
34 (.@l 
35 =115) 
36 { 
37 bonus2 
38 bSkillAtk,"SC_FATALMENACE",15; 
39 bonus2 
40 bMagicAtkEle,Ele_Neutral,15; 
41 bonus2 
42 bMagicAtkEle,Ele_Fire,15; 
43 } 
44 } 
45 } 					 |