| Item Use Script | 
		
							 1 bonus2 
2 bAddRace,RC_DemiHuman,70; 
3 bonus2 
4 bAddRace,RC_Player_Human,70; 
5 bonus 
6 bCritAtkRate,20; 
7 bonus 
8 bUnbreakableWeapon; 
9 .@r 
10 = 
11 getrefine(); 
12 if 
13 (.@r 
14 5) 
15 { 
16 bonus2 
17 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); 
18 bonus2 
19 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); 
20 bonus2 
21 bCriticalAddRace,RC_DemiHuman,5; 
22 bonus2 
23 bCriticalAddRace,RC_Player_Human,5; 
24 } 
25 if 
26 (.@r 
27 8) 
28 autobonus 
29 "{ 
30 bonus 
31 bAspdRate,100; 
32 }",70,3000,BF_WEAPON,"{ 
33 specialeffect2 
34 EF_POTION_BERSERK; 
35 }"; 					 |